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Thread Statistics | Show CCP posts - 5 post(s) |
Johnathan Coffey
Niforce Triggers
38
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Posted - 2016.04.14 14:20:32 -
[1] - Quote
So let me get this straight. Instead of improving the game so that players actually WANT to log in and play, you bribe us with SP to log in and do a task that is both less exciting and less challenging than solving a captcha...
Now that I think about it, can we just straight up get a captcha instead? Preferably here in the forums, so I can do it at work and not waste time logging in my 15 accounts every evening.
First rule of EVE UI: right click EVERYTHING.
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Johnathan Coffey
Niforce Triggers
38
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Posted - 2016.04.14 15:09:48 -
[2] - Quote
Cyan Moonwinder wrote:I highly approve of this idea. Despite some people yelling about EVE becoming a modernized MMO, it gives incentive to players to login everyday. Despite it being a bit -too- simple to me, I feel it's still a great way to accelerate newer players who would desperately need those skill points, or a veteran player who is happy to chip away at that massive rock of a 10+ day train time.
I'd also like to focus on the 'modernization' thing, the training system needs something to help make it easier for newer players to attain skills for trying things in the game out, and I personally think this would be perfect in the long run to help bring in new blood. Why should i feel incentivized to log in every day? Or in other words, if i have to log in every day to get the most out of my game, why should I play EVE and not some other game? Or in yet other words, why should I be punished for not being able to log in every day and why should I not just walk away instead of taking the punishment?
First rule of EVE UI: right click EVERYTHING.
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Johnathan Coffey
Niforce Triggers
47
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Posted - 2016.04.29 18:06:02 -
[3] - Quote
I feel I have to drop in here again, since I've done the napkin math to put a price tag and an ISK/hr on daily quests*cough*opportunities.
Given current Injector prices, if you are able to log in, do the daily and log back out in under 6 minutes, the daily quest is worth at least 80m ISK/hr. This is for the worst case scenario, where you intend to sell the SP using an Extractor. If you actually need the SP and would consider buying an injector, the ISK/hr starts at 120m and goes up to 400m for characters over 80m SP. If you can manage to do the dailies faster, the efficiency goes up even more.
These numbers (which i'm sure have been run at CCP and probably here in this thread already) demonstrate once more how bad of an idea this is. Disregarding all the dickspinning about how people supposedly make drumpfteen million an hour doing X or Y, the average player cannot afford to pass this up, unless he/she is financing his play with real money only. If implemented, dailies will be very successful in producing daily logins, as well as unhappy, burned out customers.
First rule of EVE UI: right click EVERYTHING.
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Johnathan Coffey
Niforce Triggers
51
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Posted - 2016.05.02 13:12:31 -
[4] - Quote
Frostys Virpio wrote:You missed my point. Ratting isn't 120 mill/hours for the same reason the opportunity won't be 400 mill/hour. You cna do it at the start of the clock but both die out quite fast. Killing your first rat for the opportunity will be really fast and extrapolating that to a full hour generate big numbers but at the end of the day, it's unsustainable even for a full hour. Killing 1 BS rat under 30 seconds can be done but that does not mean anyone really rat at 120 mill/hour because it's just as unsustainable. Grinding SP with the opportunity will cap out at a few million/22 hours because that's the most you can repeat it. No, YOU missed MY point, namely the fact that this change provides unreasonable rewards for what is literally the most boring activity in EVE (typing your password and waiting to log in).
Also, speak for yourself. I have way more than ten accounts, although only about five are subbed currently.
Lastly and amusingly, the best way to increase your ISK/hr doing this would be to get a faster SSD in your rig, so you don't have to wait so long for the EVE client to load. But that's just a side note.
First rule of EVE UI: right click EVERYTHING.
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Johnathan Coffey
Niforce Triggers
51
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Posted - 2016.05.02 16:33:15 -
[5] - Quote
Frostys Virpio wrote:Johnathan Coffey wrote:Frostys Virpio wrote:You missed my point. Ratting isn't 120 mill/hours for the same reason the opportunity won't be 400 mill/hour. You cna do it at the start of the clock but both die out quite fast. Killing your first rat for the opportunity will be really fast and extrapolating that to a full hour generate big numbers but at the end of the day, it's unsustainable even for a full hour. Killing 1 BS rat under 30 seconds can be done but that does not mean anyone really rat at 120 mill/hour because it's just as unsustainable. Grinding SP with the opportunity will cap out at a few million/22 hours because that's the most you can repeat it. No, YOU missed MY point, namely the fact that this change provides unreasonable rewards for what is literally the most boring activity in EVE (typing your password and waiting to log in). Also, speak for yourself. I have way more than ten accounts, although only about five are subbed currently. Lastly and amusingly, the best way to increase your ISK/hr doing this would be to get a faster SSD in your rig, so you don't have to wait so long for the EVE client to load. But that's just a side note. Remember to divide your total income by the number of required accounts to generate it...
Confirming that five divided by five is indeed one.
First rule of EVE UI: right click EVERYTHING.
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Johnathan Coffey
Niforce Triggers
81
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Posted - 2016.05.20 12:04:17 -
[6] - Quote
Guess this means I'm done here. Goodbye EVE.
First rule of EVE UI: right click EVERYTHING.
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